Guided by our 3 concept levels of shelter, perch and floor, we choose our 3 strongest concepts, one from each concept level and came up with these 3 concepts.
– The first is a shelter that guides patrons through with its shape, the bars across the front serving as both protection and a guide for queuing.
– The second is ground markings. The advantage of this design is that it can easily work in conjunction with existing infrastructures and adaptable to different spaces.
– The last is a perch, with optional shelter. This concept’s strength is in it’s modular approach so that it can adjust to different sites and capacities.
I feel that these concepts each address the idea of flow quite well and encourage queuing so that patrons will use the often limited space more effectively, yet all do it in a different way.